The goal of CHI PLAY is to highlight and foster discussion of current high quality research in games and HCI as foundation for the future of digital play. To this end, the conference features streams that blend academic research papers, masterclasses, interactive play demos, student game design competition, poster session and industry insights.
CHI PLAY grew out of the increasing work around games and play emerging from the ACM annual conference on Human Factors in Computing Systems (CHI) as well as smaller conferences such as Fun and Games and Gamification. CHI PLAY is sponsored by the ACM Special Interest Group for Computer-Human Interaction (SIGCHI). All accepted submissions will be distributed in the CHI PLAY Conference Proceedings available in the ACM Digital Library, where they will remain accessible to thousands of researchers and practitioners worldwide.
Rainer Malaka, University of Bremen and MUHAI Coordinator, is part of the organization's general chairs.
For more information: https://chiplay.acm.org/2022/
Intro image by Ingrid Krause/BTZ Bremer Touristik-Zentrale